Resonate build 12
February 25, 2008 3:19 pm PSP HomebrewI’ve been continuing to work on the look of the game, while thinking about the design of the enemy edtior. I’ve added a teather and locked on graphic since build 10. Also there is now lighting enabled on the terrain. And I changed the scale and orientation of my MD2 models to match those commonly available from download sites like Planet Quake.
A new feature for the next build will be a transition animation between level segments. So hopefully it will be satisfying to play, with proper rewards after each segment.