Battle Arena cut scenes
April 24, 2009 4:32 pm UncategorizedWell, I’ve decided that Battle Arena would have more rewarding game play if there were cut scenes, so I’ve got wicked.fable to start working on them. My son wants Lego guys, so I found a brick md2. Here is a preview of some of the potential characters, plus a preview version of the throne room:
So hopefully the cut scenes will make the game better. I am working on a simplified script language to describe what happens in the cut scene.
Language for describing a cut scene:
- explicit timing
for milliseconds
- declaration
actor name md2file skin
set objfile
prop name asefile x y z roty
particle name duration spawnrate spawnduration radius scaleamount (directionx,y,z) shape (windx,y,z) directionvariance startcolor endcolor
terrain name elevimage colorimage
- camera action
camera close-up-on|medium-shot-on|long-shot-on name
camera look-at from=x,y,z to=x,y,z
camera pan-to from=x,y,z to=x,y,z
- actor action
appearat name x,y,z
walkto name x,y,z
doaction name action
- misc action
show name
hide name
delete name
dialog iconfile “text”
particle-effect name x,y,z