Battle Arena cut scenes

4:32 pm Uncategorized

Well, I’ve decided that Battle Arena would have more rewarding game play if there were cut scenes, so I’ve got wicked.fable to start working on them.  My son wants Lego guys, so I found a brick md2. Here is a preview of some of the potential characters, plus a preview version of the throne room:

So hopefully the cut scenes will make the game better. I am working on a simplified script language to describe what happens in the cut scene.

Language for describing a cut scene:
- explicit timing
for milliseconds
- declaration
actor name md2file skin
set objfile
prop name asefile x y z roty
particle name duration spawnrate spawnduration radius scaleamount (directionx,y,z) shape (windx,y,z) directionvariance startcolor endcolor
terrain name elevimage colorimage
- camera action
camera close-up-on|medium-shot-on|long-shot-on name
camera look-at from=x,y,z to=x,y,z
camera pan-to from=x,y,z to=x,y,z
- actor action
appearat name x,y,z
walkto name x,y,z
doaction name action
- misc action
show name
hide name
delete name
dialog iconfile “text”
particle-effect name x,y,z

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